Prohibits the use of facial recognition, biometric recognition, and certain automated decision systems in video-lottery terminals and online betting applications. Restricts AI use for influencing gaming outcomes. Excludes standardized rewards programs from these prohibitions.
Analysis summaries, actor details, and coverage mappings were LLM-classified and may contain errors.
This is a binding state legislative act with mandatory prohibitions and clear enforcement authority through Rhode Island state gaming regulations.
The document has minimal coverage of approximately 3-4 subdomains, with focus on privacy compromise (2.1), AI system security (2.2), fraud and manipulation (4.3), and overreliance/unsafe use (5.1). Coverage is concentrated in privacy, security, and human-computer interaction domains related to gaming applications.
The document exclusively governs the Arts, Entertainment, and Recreation sector, specifically the gambling and gaming industry subsector. It regulates AI use in video-lottery terminals, table games, sports wagering, and online betting applications operated by pari-mutuel licensees and gambling product vendors.
The document primarily focuses on the Deploy and Operate and Monitor stages by prohibiting deployment of specific AI technologies in gaming systems and restricting operational use of algorithms that affect gaming outcomes. It does not substantially address earlier lifecycle stages like planning, data collection, or model development.
The document explicitly mentions AI systems, automated decision systems, algorithms, and artificial intelligence. It focuses on task-specific AI applications in gaming contexts. There is no mention of frontier AI, general purpose AI, foundation models, compute thresholds, or open-source models.
Rhode Island General Assembly; Senators DiPalma, Felag, Gu, Acosta, Zurier, and Valverde
The document is a state legislative bill introduced by named Rhode Island state senators in the General Assembly, which is the state legislative body with authority to propose and enact laws.
State of Rhode Island gaming regulatory authority
While not explicitly named in this amendment, the enforcement authority is implied through the existing Rhode Island gaming regulatory framework under Chapter 42-61.2, which governs video lottery games, table games and sports wagering, and has authority over licensing vendors and operators.
State of Rhode Island gaming regulatory authority
Monitoring authority is implied through the existing state gaming regulatory framework that oversees compliance with gaming laws and licensing requirements for pari-mutuel facilities and gambling vendors.
pari-mutuel licensees; vendors of gambling products licensed by the State of Rhode Island; operators of video-lottery terminals; operators of online betting applications
The document explicitly targets operators of video-lottery terminals at pari-mutuel facilities, online betting applications, and vendors of gambling products who would be prohibited from using certain AI technologies in gaming operations.
4 subdomains (4 Minimal)