Domain Taxonomy
The Navigator organizes AI risks into 7 domains and 24 subdomains, each linking to classified risks, real-world incidents, and governance documents. For more on how these categories were derived, see the repository paper or the taxonomy reference.
1. Discrimination & Toxicity
(3 subdomains)1.2 Exposure to toxic content
AI that exposes users to harmful, abusive, unsafe or inappropriate content. May involve providing advice or encouraging action. Examples of toxic content include hate speech, violence, extremism, illegal acts, or child sexual abuse material, as well as content that violates community norms such as profanity, inflammatory political speech, or pornography.
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2. Privacy & Security
(2 subdomains)2.1 Compromise of privacy by leaking or correctly inferring sensitive information
AI systems that memorize and leak sensitive personal data or infer private information about individuals without their consent. Unexpected or unauthorized sharing of data and information can compromise user expectation of privacy, assist identity theft, or cause loss of confidential intellectual property.
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3. Misinformation
(2 subdomains)3.1 False or misleading information
AI systems that inadvertently generate or spread incorrect or deceptive information, which can lead to inaccurate beliefs in users and undermine their autonomy. Humans that make decisions based on false beliefs can experience physical, emotional or material harms
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3.2 Pollution of information ecosystem and loss of consensus reality
Highly personalized AI-generated misinformation creating “filter bubbles” where individuals only see what matches their existing beliefs, undermining shared reality, weakening social cohesion and political processes.
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4. Malicious Actors & Misuse
(3 subdomains)4.1 Disinformation, surveillance, and influence at scale
Using AI systems to conduct large-scale disinformation campaigns, malicious surveillance, or targeted and sophisticated automated censorship and propaganda, with the aim of manipulating political processes, public opinion, and behavior.
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4.2 Cyberattacks, weapon development or use, and mass harm
Using AI systems to develop cyber weapons (e.g., by coding cheaper, more effective malware), develop new or enhance existing weapons (e.g., Lethal Autonomous Weapons or chemical, biological, radiological, nuclear, and high-yield explosives), or use weapons to cause mass harm.
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4.3 Fraud, scams, and targeted manipulation
Using AI systems to gain a personal advantage over others such as through cheating, fraud, scams, blackmail or targeted manipulation of beliefs or behavior. Examples include AI-facilitated plagiarism for research or education, impersonating a trusted or fake individual for illegitimate financial benefit, or creating humiliating or sexual imagery.
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5. Human-Computer Interaction
(2 subdomains)5.1 Overreliance and unsafe use
Users anthropomorphizing, trusting, or relying on AI systems, leading to emotional or material dependence and inappropriate relationships with or expectations of AI systems. Trust can be exploited by malicious actors (e.g., to harvest personal information or enable manipulation), or result in harm from inappropriate use of AI in critical situations (e.g., medical emergency). Overreliance on AI systems can compromise autonomy and weaken social ties.
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5.2 Loss of human agency and autonomy
Delegating by humans of key decisions to AI systems, or AI systems that make decisions that diminish human control and autonomy, potentially leading to humans feeling disempowered, losing the ability to shape a fulfilling life trajectory, or becoming cognitively enfeebled.
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6. Socioeconomic & Environmental
(6 subdomains)6.1 Power centralization and unfair distribution of benefits
AI-driven concentration of power and resources within certain entities or groups, especially those with access to or ownership of powerful AI systems, leading to inequitable distribution of benefits and increased societal inequality.
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6.3 Economic and cultural devaluation of human effort
AI systems capable of creating economic or cultural value, including through reproduction of human innovation or creativity (e.g., art, music, writing, coding, invention), destabilizing economic and social systems that rely on human effort. The ubiquity of AI-generated content may lead to reduced appreciation for human skills, disruption of creative and knowledge-based industries, and homogenization of cultural experiences.
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7. AI System Safety, Failures & Limitations
(6 subdomains)7.1 AI pursuing its own goals in conflict with human goals or values
AI systems acting in conflict with human goals or values, especially the goals of designers or users, or ethical standards. These misaligned behaviors may be introduced by humans during design and development, such as through reward hacking and goal misgeneralisation, or may result from AI using dangerous capabilities such as manipulation, deception, situational awareness to seek power, self-proliferate, or achieve other goals.
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7.2 AI possessing dangerous capabilities
AI systems that develop, access, or are provided with capabilities that increase their potential to cause mass harm through deception, weapons development and acquisition, persuasion and manipulation, political strategy, cyber-offense, AI development, situational awareness, and self-proliferation. These capabilities may cause mass harm due to malicious human actors, misaligned AI systems, or failure in the AI system.
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7.4 Lack of transparency or interpretability
Challenges in understanding or explaining the decision-making processes of AI systems, which can lead to mistrust, difficulty in enforcing compliance standards or holding relevant actors accountable for harms, and the inability to identify and correct errors.
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7.6 Multi-agent risks
Risks from multi-agent interactions, due to incentives (which can lead to conflict or collusion) and/or the structure of multi-agent systems, which can create cascading failures, selection pressures, new security vulnerabilities, and a lack of shared information and trust.
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