Undermining creative economies
AI systems capable of creating economic or cultural value, including through reproduction of human innovation or creativity (e.g., art, music, writing, coding, invention), destabilizing economic and social systems that rely on human effort. The ubiquity of AI-generated content may lead to reduced appreciation for human skills, disruption of creative and knowledge-based industries, and homogenization of cultural experiences.
"LMs may generate content that is not strictly in violation of copyright but harms artists by capital- ising on their ideas, in ways that would be time-intensive or costly to do using human labour. This may undermine the profitability of creative or innovative work. If LMs can be used to generate content that serves as a credible substitute for a particular example of hu- man creativity - otherwise protected by copyright - this potentially allows such work to be replaced without the author’s copyright being infringed, analogous to ”patent-busting” [158] ... These risks are distinct from copyright infringement concerns based on the LM reproducing verbatim copyrighted material that is present in the training data [188]."(p. 221)
Part of Risk area 6: Environmental and Socioeconomic harms
Other risks from Weidinger et al. (2022) (25)
Risk area 1: Discrimination, Hate speech and Exclusion
1.2 Exposure to toxic contentRisk area 1: Discrimination, Hate speech and Exclusion > Social stereotypes and unfair discrimination
1.1 Unfair discrimination and misrepresentationRisk area 1: Discrimination, Hate speech and Exclusion > Hate speech and offensive language
1.2 Exposure to toxic contentRisk area 1: Discrimination, Hate speech and Exclusion > Exclusionary norms
1.1 Unfair discrimination and misrepresentationRisk area 1: Discrimination, Hate speech and Exclusion > Lower performance for some languages and social groups
1.3 Unequal performance across groupsRisk area 2: Information Hazards
2.1 Compromise of privacy by leaking or correctly inferring sensitive information